About this Role and our Studio
Disney Television Animation (DTVA) has over 40 years of legacy as a top producer of kids & family entertainment. Our work is integral to The Walt Disney Company, bringing Disney-branded characters and stories to families’ homes across the globe.
DTVA creates both long-form and short-form content spanning traditional 2D, rig-based 2D, CG (preschool), CG (premium), and stop-motion. We create shows in a broad range of unique and innovative styles, and we aim to match the right talent with the right production in terms of skill and artistic style.
By submitting an application for this Background Painter role, you may be considered for any Background Painter positions that arise until the expiration date provided.
This evergreen job posting will expire on June 30, 2026.
What you will do
We're looking for Background Painters to join an unannounced series at Disney Television Animation! In this role you will be responsible for making thoughtful color choices regarding the lighting, environment, tone, and atmosphere of each assigned scene.
Work closely with Art Director and/or Background Paint Lead to apply color, textures and details to approved background designs
Reference color keys established by Color Stylist to adhere to show style and guidelines
Further the storytelling process using color, design and sense of light
Adhere to the production schedule provided by Line Producer to ensure cost effective, timely production
Additional duties as assigned
Required Qualifications and Skills
Ability to align with style and sensibility of show
Ability to translate reference into 2D art
A portfolio demonstrating your ability to design and paint in a variety of styles
Knowledge of drawing software that includes Photoshop, Illustrator, Harmony and 3D technology, where applicable
Positive attitude with the ability to be flexible
Excellent organizational, verbal, written, e-social skills and acumen
Education
Bachelor degree or equivalent work experience
Job Location
This is a fully on-site role based in Glendale, CA.
The pay rate for this role in California is $59.16 to $64.62 per hour, which follows the pay scale agreed upon in the Collective Bargaining Agreement. The base pay actually offered may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience, among other factors. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit:...Engineering Career Stream: Design - Software Engineering SAP Short Name: SLE-ENG-... ..., Software shall be responsible for developing, debugging, validating and deploying... ...C++, Python, GoLang languages NOS -Experience in NOS development/sustenance. SONIC...
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